Player Indicators
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Green Players
All players start as a green player, indicating that they have 3 lives in their possession. No player can have more than 3 lives, meaning green is the max amount. Green players are passive, meaning they can only defend themselves, and must try to survive as long as possible.
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Yellow Players
Once a green player dies, they turn yellow. Yellow players are not that much different than green, however, they must be more cautious, as their next life loss will place them as a red player.
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Red Players
Red players are on their final life, if they die, they are eliminated from the series. Red players are hostile, and must work to eliminate all other players on the server. All friendships and alliances go out the window, no one is safe from a red player.
Viewer Interference
(that is right, you can mess with the players)
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Loot Boxes
Survival progress going too slow? Donate $50 and the admin team will drop a loot box with gear, books, or netherite at a random drop point on the map! Locations are chosen by spin wheel, tempt fate!
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Granting Lives
Grant as many lives back to players as you wish, but players are maxed at 3 lives. Donate a life directly to a player via their specific link, or a random life on an admin link! The cost of a life increases each week, making them more valuable the longer a player survives.
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The Boogie Man
For every $100 donation the server will randomly select a Boogie Man. A Boogie Man MUST take a life from another player before the end of the active stream session, or they will immediately drop down to a red life, regardless of life color. Once a life has been taken by the Boogie Man, that player is cured. Being a Boogie Man DOES NOT pull the player out or rotation for the next Boogie redeem, it is possible to be Boogie multiple times.
Teams!